VG+Study+Results

The numbers hear are the difference between the anger level tests administered before and after each 30 minute playing session Shooter || Rythem ||  ||
 * subject || Role Playing Game || First Person
 * subject 1 || -2 || -3 || 1 ||  ||
 * subject 2 || 1 || -1 || 0 ||  ||
 * subject 3 || 0 || -2 || -1 ||  ||
 * subject 4 || 3 || 0 || -2 ||  ||
 * subject 5 || 1 || -2 || -1 ||  ||
 * subject 6 || -1 || -2 || -1 ||  ||

These percentages are the result of the survey conducted
 * time spent playing per day || || ||
 * 1/2 to 1 hour || 20% ||  ||
 * 1 to 2 hours || 22% ||  ||
 * 3 to 4 hours || 16% ||  ||
 * 5+ hours || 8% ||  ||
 * Don't play || 32% ||  ||
 * favorite genre ||  ||   ||
 * FPS || 30% ||  ||
 * Rhythem || 20% ||  ||
 * RPG || 28% ||  ||
 * puzzle || 8% ||  ||
 * sporst || 6% ||  ||
 * adventure || 8% ||  ||
 * Are video games a good outlet for anger ||
 * no but they are fun || 40% ||  ||
 * not most of them || 30% ||  ||
 * most are || 24% ||  ||
 * yes || 24% ||  ||
 * do video games couse youth agression ||
 * no that’s absurd || 34% ||  ||
 * not for most || 30% ||  ||
 * only for the 12 year-olds on LIVE || 10% ||  ||
 * they can || 24% ||  ||
 * they are the cause || 8% ||  ||
 * no that’s absurd || 34% ||  ||
 * not for most || 30% ||  ||
 * only for the 12 year-olds on LIVE || 10% ||  ||
 * they can || 24% ||  ||
 * they are the cause || 8% ||  ||